Coding animals | Educo | Game box | RUIMTEBEELD.
Who finds the fastest route? Program animals around obstacles to reach their goal.
Coding animals includes:
game box (1x)
task cards - red - level 1 (6x)
task cards - green - level 2 (12x)
arrow cards (16x)
help token - arrow (1x)
figures - animals (6x)
game board - red - level 1 (1x)
game board - green - level 2 (1x)
manual
Ready-to-use and complete product:
dimensions: 33.5 x 22.5 x 7.0 cm (13.2 x 8.9 x 2.8 in)
made from sustainable wood
Plan routes and avoid obstacles
Coding animals focuses on planning and executing movements without a screen. Children determine routes and avoid obstacles using task cards and arrow cards. By testing strategies and making adjustments, they learn to work through problems and improve their problem-solving skills.
RUIMTEBEELD. See the Big Picture in Every Space
Just say 'rum-tah-build'. In plain Dutch, it refers to a mental map of surroundings, encompassing spatial relationships. The Educo RUIMTEBEELD. family strengthens spatial awareness through mapping and visualization activities. Activities deepen understanding of spatial connections and positions.
| Brand | Educo |
|---|---|
| Minimum age | 5 years |